Laura@Pearlofthesea.org

(814) 769-6050

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Social Distance Case Study

With Covid-19 spreading all over the world. People are becoming more and more concerned about how to stay safe amongst one another. While also wanting to help each other to stop the spread of Covid-19. I want to promote being safe with a social distancing app that collects data in the form of gamification. 

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Design Thinking

Affinity mapping with card sorting to understand human center design.